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  • Maths
  • Class 4
  • 10 min
  • Easy

Desk Detectives

A row runs across and a column runs up and down. Labels tell where counting begins. Position clues locate an object even when the objects move.

Before you try

Before you play, make a prediction: With rows numbered from the top, is row 1 above row 2? Explain what you expect and what part of the model will help you check it.

Try it out

Interactive activity

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What happened?

Move a control to see what changes and why.

The game practises one idea at a time with simple drawn pictures. Check the same idea with real objects and your NCERT textbook (Chapter 2: Hide and Seek, pages 24–33).

Try these ideas

  • Use the printed row and column labels rather than guessing the starting corner.
  • Try a new puzzle with ↻. Describe what changed and which mathematical rule stayed the same.
  • Complete a round, then explain your method before you move to the next one.

Why it works

A row runs across and a column runs up and down. Labels tell where counting begins. Position clues locate an object even when the objects move.

Row 2, column 3 means the cell where those two labelled tracks meet. Use the printed row and column labels rather than guessing the starting corner.

Read the labels: some maps count rows from the bottom, while this game labels them from the top.

This activity connects to Hide and Seek, NCERT Class 4 maths, printed pages 24–33. Use the picture or objects to explain each step before relying on a calculation. The game practises one part of the chapter at a time; the other three activities extend the chapter’s ideas.

Worked example: Where is row 3, column 2 in a grid labelled from the top and left? Move down to the row labelled 3. Move across to the column labelled 2. Their intersection is the required cell.

Check your understanding

Question 1 of 2

With rows numbered from the top, is row 1 above row 2?

A column of four cubes has how many squares in its top-view footprint?

Explain it in your own words

What changed? Why did it happen? Where might you notice this in everyday life?

What will you discover next?

Try View Voyagers next.

Continue learning

For parents & teachers

  • Try with everyday materials. Use the printed row and column labels rather than guessing the starting corner. Ask the child to make a new example using paper, counters, household objects or a labelled sketch.
  • Listen to the explanation. Read the labels: some maps count rows from the bottom, while this game labels them from the top. Ask “How could we check?” and encourage a second representation of the same idea.

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